Computer animation

Results: 1293



#Item
341Visual arts / Mathematics / Face recognition / 3D computer graphics / Multivariate statistics / Computer facial animation / Motion capture / Principal component analysis / Facial motion capture / Algebra / Computer animation / Singular value decomposition

Feature Article Orthogonal-Blendshape-Based Editing System for Facial Motion Capture Data Qing Li and Zhigang Deng ■ University of Houston

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Source URL: graphics.cs.uh.edu

Language: English - Date: 2012-10-19 16:56:19
342Infographics / Gesture / Previsualization / Traditional animation / Musical gesture / Nonverbal communication / Motion capture / Visual arts / Computer animation / Film production

Towards Higher Quality Character Performance in Previz Stacy Marsella∗ Ari Shapiro† Andrew Feng‡

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Source URL: www.arishapiro.com

Language: English - Date: 2013-11-02 13:46:12
343Computer science / Computer graphics / Year of birth missing / Computer animation / Waldo C. Graphic / Association for Computing Machinery / SIGGRAPH / Computing

the World’s Premier Conference on Computer Graphics and Interactive Techniques conference 8-12 AUGUST 2004 exhibitionAUGUST 2004

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Source URL: www.siggraph.org

Language: English - Date: 2004-05-07 11:10:19
344Multi-touch / Smartphones / Graphical user interface / Pixar / Computer graphics / Computer animation / Computer architecture / Computing / Film / IPhone / IOS / Mach

W. Taylor Holliday SUMMARY • •

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Source URL: wtholliday.org

Language: English - Date: 2014-05-13 18:22:55
345Philosophy of mind / Affective computing / Artificial intelligence / Computer facial animation / Facial expression / Affect / Paul Ekman / Anger / Affective science / Mind / Feeling / Emotion

Grimace project documentation March 17, 2009 Oliver Spindler Thomas Fadrus

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Source URL: www.grimace-project.net

Language: English - Date: 2014-03-11 10:21:27
346Virtual reality / Software / Visual effects / Kinect / Webcams / Computer animation / Institute for Creative Technologies / Avatar / 3D computer graphics / Computing / Human–computer interaction / Computer graphics

Rapid Avatar Capture and Simulation Using Commodity Depth Sensors Andrew Feng∗1 , Ari Shapiro†1 , Wang Ruizhe‡2 , Hao Li§2 , Mark Bolas¶1 , Gerard Medionik2 , and Evan Suma∗∗1 1 USC Institute for Creative Tec

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Source URL: www.arishapiro.com

Language: English - Date: 2014-08-05 12:06:56
347Robot kinematics / Computational physics / Classical mechanics / Computer animation / Inverse kinematics / Motion capture / Kinematics / Motion planning / Motion / Physics / 3D computer graphics / Virtual reality

An Example-Based Motion Synthesis Technique for Locomotion and Object Manipulation

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Source URL: www.arishapiro.com

Language: English - Date: 2011-12-22 02:27:15
348Perception / Computer animation / Knowledge / Digital signal processing / Auditory perception / Motion capture / Pitch / Fourier analysis / Speech perception / Mind / Mental processes / Psychology

Perceptual Analysis of Talking Avatar Head Movements: A Quantitative Perspective Xiaohan Ma Dept. of Computer Science University of Houston

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Source URL: graphics.cs.uh.edu

Language: English - Date: 2012-10-19 19:15:51
349Adobe Flash / Cross-platform software / Animation software / Graphics file formats / ActionScript / 3D computer graphics software / Game programmer / JavaScript / Computer animation / Software / Computing / Scripting languages

Joseph Hocking Address and phone number available on request

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Source URL: www.newarteest.com

Language: English - Date: 2014-06-05 08:02:09
350Animation / Computer file

- | Before meeting to discuss your animation in person it is useful to provide some background information. This briefing document is specific for animated videos and NOT interactive components.

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Source URL: uqx.uq.edu.au

Language: English - Date: 2015-02-16 18:56:45
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